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Genesis2D Forums « Forum « News and Announcements « Genesis2D News « G2D Client V3R4a Update
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Author Topic: G2D Client V3R4a Update  (Read 817 times)
Devo
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« on: May 20, 2011, 08:04:40 PM »

Hello,

Please Open your client folders and run the Client Updater. This will download the latest client v3R4a.

This patch resolves the following issues

* Equipped Items window Large Equip avatar size/position
* Trade window label re-aligned
* Bank Bug when depositing equipped items (now just ignores the request if item is equipped)
* Bank window readjusted to fit GUI
* Bank Withdraw button caption fixed
* Trade Exit button graphic removed
* HP/MP Horizontal Bars tested and working, pic attached
Decreasing horizontally.

When you are satisfied with the new client, you may delete the older one when you see fit.


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Ambard
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« Reply #1 on: May 20, 2011, 09:19:50 PM »

The closing message needs to be fixed.

Level still not showing on character select screen.

BIG PROBLEM!!!
Items no longer equip, they just get instantly banked.

BTW: I test on 3 different computers. My main quad4 windows 7 machine, my windows7 laptop and my older windows XP machine. I have also run it on my netbook with terrible results so I don't use that anymore.
« Last Edit: May 20, 2011, 10:23:27 PM by Ambard » Logged

Devo
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« Reply #2 on: May 20, 2011, 10:38:20 PM »

The closing message needs to be fixed.

Level still not showing on character select screen.

BIG PROBLEM!!!
Items no longer equip, they just get instantly banked.

BTW: I test on 3 different computers. My main quad4 windows 7 machine, my windows7 laptop and my older windows XP machine. I have also run it on my netbook with terrible results so I don't use that anymore.

ok, will look at it now.

Sorry, what needs to be fixed with the closing message?

« Last Edit: May 20, 2011, 10:40:54 PM by Devo » Logged

Ambard
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« Reply #3 on: May 20, 2011, 10:47:53 PM »

You have chosen the to leave the server.
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Devo
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« Reply #4 on: May 20, 2011, 11:33:33 PM »

lol sorry, small typo ill fix.
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Ambard
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« Reply #5 on: May 21, 2011, 12:43:39 AM »

Ok, so I got my map laid out and i put in some pigs and one of those little red spiders. When I attack it and run away it can still hit me weather im behind something or not and it stays inside of the npc blocks I set.

Is this how ranging NPC's really work?
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Devo
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« Reply #6 on: May 21, 2011, 06:27:25 AM »

Ok, so I got my map laid out and i put in some pigs and one of those little red spiders. When I attack it and run away it can still hit me weather im behind something or not and it stays inside of the npc blocks I set.

Is this how ranging NPC's really work?

They shouldnt hit you unless they are firing a projectile if they are ranged, and block tiles will stop projectiles.
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