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Topic: Genesis2D 3.0 Update 15.11.2010 (Read 931 times)
Devo
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Genesis2D 3.0 Update 15.11.2010
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November 15, 2010, 08:41:01 AM »
Hello G2D Members,
I would like to post the last small update before the Donators receive the 3.0 Beta for testing. This testing period will run for approximately 2-4 weeks, in which time we will iron out any existing issues that are discovered and things will be finished off like GUIEDO and other utilities.
I'm glad to say there is nothing stopping the 3.0 release right now besides time... I am just having trouble finding alot of it lately. I am constructing a Demonstration map that involves all the trades, functions and features of the engine so people can get straight in and play with features like planting and harvesting, NPC mob kill quests etc..
There are alot of systems we WILL review down the track like the pet AI, NPC AI, but for now they are working (which is the most important part)
Pets will level up properly now, they will use their stats and as mentioned, they now have 2 equippable slots in the pet menu, so make your pet uber!
The AI we will adjust later on so Pet vs Pet battles are mroe fun, we will introduce a pet toolbar etc.. There is still quite a few things we will add, but as I said not now, just letting you know we are not stopping! xd
So Donators, watch this space, if I can get the hours in I'll have a copy for you tonight.
Devo.
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Last Edit: November 15, 2010, 11:47:49 AM by EdTheHobo
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Devo
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Re: Genesis2D 3.0 Update 15.11.2010
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November 15, 2010, 12:38:39 PM »
lol Ed what needed editing?
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EdTheHobo
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Re: Genesis2D 3.0 Update 15.11.2010
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November 15, 2010, 12:52:57 PM »
Date was wrong
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